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However, Freehand and Figma require quite a bit of software knowledge to use. The truth about Miro is that there’s a number of tools that try to serve this purpose already Figma has similar features, InVision’s Freehand is a close second, and even a Google Doc or Notion page can fit the bill for some of the use cases that Miro tries to solve.

By default, it’s set up to handle story mapping, mind maps, kanbans, retros, flowcharts, product roadmaps, and more. Previously known as RealTimeBoard, Miro (Web) is a browser-based, real-time collaboration app that essentially tries to replace the office whiteboard. That being said, if you can swing it (or your company can), I think you’ll like what you find. A year of Whimsical costs more than a year of Sketch, which is ludicrous. My primary complaint about Whimsical last year was the price - $10 per user, per month. However, I often find myself getting stuck into the detail when using fully featured tools, and Wireframe forces me not to worry about being pixel-perfect and to simply look at the broad design. If you’re familiar with a ‘proper’ design tool, like Sketch or Figma, you might find that Whimsical’s constraints annoy you. You can only pick from a limited colour palette, you can’t control things like corner rounding or opacity, and you’re stuck with only the components they’ve included (Although the library available is impressively comprehensive) In my opinion, the real brilliance in Wireframes is the constraints it places upon you. There are roughly 100 elements on this screen, but it took only a few minutes to throw together. For example, if you’re looking to design a calculator, simply check out the hashtag #DailyUI004 on Instagram - there are 641 designs (as of writing) for calculators. The real secret with Daily UI, however, is that it’s a great source of inspiration. I’ve found it a really effective method to keep me thinking creatively and to try new things. They send you a prompt for a UI design each day, and the rest is up to you.
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I started the Daily UI series because I wanted to flex my UI design muscles beyond what my day-to-day job required of me. I’ve found myself using it very frequently as I’ve been completing the Daily UI series of design challenges. I’ve found myself going back to this site again and again as I start up a new idea, and each time it helps me consider things I might’ve otherwise forgotten.

It’s a great little website by George Hatzis that provides a checklist of considerations and elements to consider in common UI patterns. This year, I was really surprised by how much I’ve used Checklist Design. For that reason, I want to include a few resources I use to help me start thinking creatively. I think a key part of any successful project is putting in the work to be inspired.
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One quick note for those returning from last year: I’ve added a small ! indicator to any software that’s new to the list, so feel free to skip through the rest if you’re just looking for the delicious new stuff.Ĭan’t be bothered reading and just want to see my top picks? Skip to the bottom of the article for a full list.Ĭhecklist Design is a simple idea, but it’s a great way to kick off a design. I don’t have any relationship with the companies or products listed here, and this certainly isn’t a definitive list of the best software - it’s simply my favourites, and why. I’ve also steered clear of expensive, enterprise-only tools and preferred that which most designers should be able to reasonably take advantage of. Unlike last years article, which focused on finding the cream of the crop, this year I want to spend more time talking about the tools that have had a meaningful impact on the way I work.Īs with last year, I’ve focused on tools that are available on both Mac and Windows. That being said, there’s certainly been growth, movement and change. That’s not the case in the last 12 months - there haven’t been any real heavy hitters from big companies. I’d thought that the landscape of UX tools would settle, and that’s somewhat true - last year we had the arrival of big-name software like Adobe UX and InVision Studio, and the ascension of new tools like Figma, that really changed the game. At the time, it felt like an important topic, because there were simply so many options for new designers who are looking to find the right tool for the job. In June last year, I wrote about what I felt were the top UX design tools at that time.
